We cut game trailers and reels — announce, gameplay, launch and shorts for indie games. From the Mantaro Valley… to the world.
The work
Short & loud
What we cut
The first thirty seconds the world sees of your game. Hook first, logo last.
Clean capture, real mechanics, no fake slices. Cut for your Steam page's autoplay.
The big one. Story, systems and stakes in ninety seconds, timed to the beat.
Vertical cuts for Shorts, TikTok and Reels — your trailer reborn to keep the game alive in the feed.
The duo
We grew up between the chicha posters of Huancayo and the arcade down the block. Now we cut game trailers the same way both taught us: loud colors, perfect timing.
The hands on the timeline — capture, cut, sound and motion graphics.
Runs the studio — clients, planning and making sure every trailer ships on time.
Contact
Announce, gameplay, launch or accolades — tell us about your game and we'll cut it loud.
Write to us